Skills:
As a BP u have very low mana, so being a full healer as BP is really bad idea. Mostly BPs are being used for lvling purpose, so for that stay buff/heal.
Shields:
Always carry a DD shield around, if u see 2 or more rogues invisible lightfeet then its a good idea to switch the DD shield on to learn their attack power and see if u can take them down.
If u are lucky enough and have a CS, take it on before u duff more than 2 warriors.
Strategy in 1vs1 (playing a BP is about duff, so these are very important to know):
VS Rogues:
This class is the most dangerous class against BP, u need to have all 3 debuff skills ready (malice, para, torment) having massive too is even better.
When sin spike u from stealth, start pots right away, press Z to target him, and then cast malice.
DONT just run away and especially dont run a straight line, cuz if u dont attack him, he will combo u perfectly, and u will die by the time, if u absolute need to run, then run in Z form or triangle. If u decides to take him down, try run in circle and get ready to duff.
If his combo keep canceling ur duff try move a bit, and then duff again. After he is duffed he will prolly trying to cure (watch closely to his animation), if he try to cure it, start cast para right away, so after he cured malice he is paraed, if he still trying to cure then start to cast torment, and in meantime ur malice should be ready again.
Doing this till he stop curing, if he doesnt cure one of these duffs, start pots and use judgment, he wont beat u if u hit fast enough, and he will die very fast cuz of duffs.
If the rogue hits really hard, also try use massive instead of torment/para.
VS Warriors:
This class can be a big threat to BP too, dont tank warriors if u are a bad comboer, and slide them if possible, this way he will hit u less and u will hit him less too of cause, but at least it gives u chance to poting better.
If his scream or leg cut successed, start curing RIGHT AWAY.
Since sword dance use 100 more mana than judgment, they will die by the time cuz of souls poting.
Mostly malice is enough to warriors, but if the warrior have good gear, then u also need to use para. And if he have a glowy raptor, then use massive too.
Warriors arent very hard when they are duffed correctly
VS Mages:
This class is one of the easiest one in 1vs1, when u see a paper mage, use malice or torment and start to hit and spam pots (dont waste time using para, cuz they will just /town, with torment/malice u should be able to hit 1~1,5k dmg). If ur HP is going too low, then use a 1920HP heal, chances of getting cancelled is not very high, since most mages are fire nowadays.
VS BPs:
This class can be easy or hard. Its all depending on both's debuffing/combo skills. Cast skills exactly the same way as u do to rogues, and cure his duff right away. The whole process with 1vs1 BP is about timing, the one who stops duffing and dont curing would be the loser, no matter how good his gear are. If he starting to duff u in the middle of the battle, decide to cure or not by looking at his HP, If his HP is below 40~50% already, then just smash till he is dead.
VS party:
Against a whole party u must know what ur limits is, at the first couple party rush, u will mostly die cuz of all fire pillars, spikes and SD.. U must know how many pillars and spikes/SD u can tank. If u know u cant tank this party, dont bother rush to it cuz u have crappy def and HP compare to a warrior who can just rush to anything.
If u are rushing to a mage party and getting too many novas and starting redballing, start a 1920 HP heal right away or even better before u redballing if u know how much dmg u are going to receive, and spam HP pots too of cause.
Mostly a torment at a mage army will make them to free NP, but always watch ur HP and who u are against to.
Playing BP need a lot of practice and skills to master this class, so u will lose a lot of NP at the beginning while learning, dont let that take u down